graphics engineering skill · dzhng/skills

renderer

Builds, debugs, and reviews WebGPU, three.js/TSL, and WGSL renderers with browser, visual, and GPU validation.

Type
graphics engineering skill
Repository
dzhng/skills
Readiness
Usable selectively with caveats; the multi-day autonomous workflow requires capable host tooling, project-specific verification, and human review.
Keywords
6

Location

Repository path

skills/graphics/renderer/SKILL.md

Invocation

/renderer

Setup

Installation / activation

Renderer resources, passes, shaders, depth, composition, capability handling, performance, or visuals change.

Keywords

WebGPUthree.jsTSLWGSLrendererGPU validation

Repository context

dzhng/skills

MIT-licensed collection of 22 README-enumerated Agent Skills for Claude Code and other skill-compatible coding harnesses, centered on an autonomous software-factory loop that explores unknowns, writes and implements living specs, reviews each slice, records agent-made choices, validates visuals, and closes shipped specs into rationale records.

software engineeringrequirements discoverytechnical specificationagent orchestrationcode qualitytestingperformancedocumentationvisual QAWebGPU renderingskill authoringmarketing websites

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